With the Fill Type set to Solid, you'll also see a series of default color swatches that you can choose from. The No Fill option is also available as an option for objects where transparency is desired. The Fill inspector has the following controls:įill Type: Use the pop-up menu at the top of the inspector to choose from the nine fill types, including: Solid, Linear Gradient, Radial Gradient, Double Linear Gradient, Double Radial Gradient, Stipple, Marker, Squiggle, and Plastic. Depending on the type of fill you’ve selected in the Fill Type popup menu, the Fill inspector adapts to provide the controls you need to adjust the fill’s settings. Use the Fill inspector to choose a color, gradient, or pattern to fill the inside of the selected shapes. For example, if you have your project set up to use inches for the Ruler Units, and you enter 2.54 cm in a field, OmniGraffle would convert that to 1 in. You can also enter unit values that are different from the Ruler Units specified in the Units inspector. You can, however, enter a different Unit Type as part of the arithmetic (for example, (2in+2cm)*25) and OmniGraffle will convert the Unit Type you have specified as part of the math to the Unit Type specified in the Units inspector. If you don't specify a unit type in your math (for example, (2+2)*25), OmniGraffle uses the Unit Type specified in the Units inspector. You can also perform simple arithmetic in the input fields for example, add ( +), subtract ( −), multiply ( *), or divide ( /). As soon as you finish entering the value, OmniGraffle converts it to the correct units automatically. You can, however, enter values in any unit type that is available in the ruler, such as miles or kilometers. In places where you can enter measurements, such as in the Geometry inspector, values are shown in the current ruler units, or, if there is no unit scale, in the Units inspector. When you drag a color swatch to an object, you can drop the color on the object’s fill, stroke, or text (label) color. While rotating the object, you’ll notice that a blue angle indicator appears within the object, and a tiny popover appears showing you the degree of the angle.Īny color swatch in the Colors window can be dragged to an object on the canvas or to an inspector's color control. Select and touch an object with two fingers, and then rotate the fingers (or pivot one around the other) to rotate the object. Most Apple laptops support Multi-Touch, as does Apple's Magic Trackpad. The use of Multi-Touch gestures requires a touch-enabled trackpad. To open or close all of the inspectors, Shift-click on one of the disclosure triangles. To open one particular inspector (for example the Fill inspector) and close any other open inspectors, Option-click on the disclosure triangle. To open an inspector pane, hover over the title with the mouse, and then click on the disclosure triangle to open and use the inspector. Use Command–4 to view the Document inspectors.Įach tab contains a series of inspector panes, for such things as adding a fill to an object or setting a background image for the project you’re working on.Use Command–3 to view the Canvas inspectors.Use Command–2 to view the Properties inspectors.Use Command–1 to view the Object inspectors.To make it easy for you to access the inspectors you need, we have conveniently mapped the Inspector tabs to the following shortcuts: Document - used for setting how the OmniGraffle project is saved, setting printer margins, and for adding document metadata.Canvas - used for defining the canvas itself, including units of measure and the alignment grid.Properties - used for defining the properties of the objects on the canvas.Object - used for styling the objects on the canvas.The Inspectors sidebar has four tabs along its top, used for categorizing the individual inspector panes based on their purpose: If you don’t see the Inspector sidebar, click in the toolbar or choose Inspectors ▸ Hide/Show Inspectors ( Shift-Command-I).
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